A six-sided die with real recessed pips, and blank polyhedra from d4 to d20. The pips are not drilled or subtracted – they are part of the top face itself, which is why every die comes out watertight without a boolean operation ever running.
The pip layout follows the convention: 1 opposite 6, 2 opposite 5, 3 opposite 4. Blank dice are meant to be labelled – painted, engraved, or with a sticker.
A printed die is not automatically fair, and neither is a bought one: in a well-known study of eleven mass-market d20s, only three passed after three thousand rolls each. This generator makes no promise about fairness – it gives you the tool to check. Roll at least a hundred times, count, type the counts in.
| Supports | None for the six-sided die: it sits on a full face and the pips are recesses pointing inwards. |
| Polyhedra | Tetrahedron and octahedron stand on their own. Dodecahedron and icosahedron want a face on the bed – that is what the generator orients them to. |
| Corners | Elephant-foot compensation matters more here than anywhere else. A die that is 0.15 mm wider at the bottom rolls differently, and you will feel it before you measure it. |
| Small dice | Under 12 mm, resin gives noticeably cleaner pips than a 0.4 mm nozzle. |
This page carries the essentials. The detailed sheet – how the pips are built, materials, profile, and the fairness discussion in full – is in German: documentation.